The Casual SWTORian: Legacy, 1.2 and April Fools

The Casual SWTORian is dedicated each week to those who don’t have the time to immerse themselves in game developments but instead want a very simple roundup of things happening and stuff on the horizon. If you like what you read, tell our casual guru Ken.

This week we saw Bioware focus on their upcoming legacy system. For those of you who do not know already the legacy system allows you to create a family tree with your characters and unlock other classes abilities among other things either through gameplay or credits. Almost all the Q&A was either devoted to legacy or patch 1.2, while the news release focused on trying to explain more about how legacy affected you.

Bioware also released a pilot of their new podcast, in which they talked about patch 1.2 and what makes a good post on the forums. If you have 20 minutes it’s worth a listen although personally I prefer the TOROZ podcast. Below you shall find the glorious nuggets of casual information you came here for today:

  • Lstn: If I hit 50 as a human, what benefit do I get with the Legacy system, as humans can be any and all classes?

Daniel Erickson: Reaching level 50 as a human results in a sizable Presence bonus to all of your Legacy characters, making all current and future companions more powerful.

  • Playing a character of any species to level 50 unlocks that character’s species as an option at character creation for all classes. All combinations of class and species are now possible given the right unlocks. Opening these new combinations gives much more freedom at character creation.
  • As with all unlocks attained through the Legacy System, when you acquire something on one character, you acquire it for all your characters. That means when a new character in your Legacy gets their ship, they will climb on board for the first time to find all of your purchases already in place and waiting.
  • Hazado: So are we finally going to get the 1.2 patch on april 3rd?

    JovethGonzalez: Tuesday will be a standard maintenance. You folks will know ahead of time when maintenance will include Game Update 1.2.

Also, there was the April Fools Bioware released that you may find interesting.

If you feel I missed anything feel free to comment below or you can start a religious debate – your choice.

SWTOR Game Update 1.2 Patch Notes: Space Combat and Legacy

Some shorter and sweeter notes here:

Space Combat

General 

  • Visual effects for trajectory and impact on missiles have been improved.
  • The Alien Energy Capacitor now has stats appropriate for its level.
  • Transitions on entering Space Combat Missions have been visually improved.
  • The Grade 3 Beam Generator tooltip now correctly displays a rate of fire of 7 shots per second.
  • The experience rewarded for some “one time” Space Combat Missions (granted when a new tier of missions is available) has been rebalanced.
  • Players who are away too long while in Space Combat Missions are now logged out.
  • Kira will now speak during Jedi Knight Space Combat Missions after Doc has been gained as a companion.
  • Large ships more readily display surface damage as the attached hardpoints are destroyed.

Legacy

  • Players can now unlock a wide variety of rewards by leveling characters and reaching new Legacy levels, including buffs for your characters, unlocking additional Species choices for every class, and upgrades for your personal Starship.
  • Legacy Experience awarded for Warzone completion and Space Combat kills is now in line with rewards from other activities.
  • Legacy names now display immediately once the player chooses one.

Legacy Names and Server Transfers: Clarification

There’s been a hell of a lot of interest in what the impact of the free server transfers will have on those who have finalised their legacy names. Stephen Reid has jumped in with some information, albeit with the disclaimer that nothing is finalised:

On question (2), you will be able to transfer multiple characters, although there will be some limitations (eg available slots on a server). Again, more details will come closer to the time, but you will not be limited to one character.

On question (3) the only current restrictions are listed in the FAQ. After transfer:

The character will no longer be a part of its guild – Guilds and guild membership will not be transferred to your new server. You will need to create or join a new guild on your new server.

Your Friends list will be reset – Friend lists are server specific, so you will need to repopulate your list with players from your new server.

Before you transfer your character, it is important to ensure the following:

The character has no items listed on the Galactic Trade Network (auction house) – active Galactic Trade Network listings will not be transferred to your new server.

The character has no items or credits in their mailbox – In-game mail will not be transferred to your new server. Make sure you have removed everything in your mailbox before initiating the transfer. Otherwise, the contents will be lost.

Just as big as the confirmation that legacy names won’t be affected, is the mention that more than one character is able to be transferred for free. As mentioned above, if you’ve got a whole bunch of toons and a server is verging on full, there may be an issue, but for the majority, your couple of alts will be transferred as well.

Over to you: does this put your mind at rest?