SWTOR Game Update 1.2 Patch Notes: Space Combat and Legacy

Some shorter and sweeter notes here:

Space Combat


  • Visual effects for trajectory and impact on missiles have been improved.
  • The Alien Energy Capacitor now has stats appropriate for its level.
  • Transitions on entering Space Combat Missions have been visually improved.
  • The Grade 3 Beam Generator tooltip now correctly displays a rate of fire of 7 shots per second.
  • The experience rewarded for some “one time” Space Combat Missions (granted when a new tier of missions is available) has been rebalanced.
  • Players who are away too long while in Space Combat Missions are now logged out.
  • Kira will now speak during Jedi Knight Space Combat Missions after Doc has been gained as a companion.
  • Large ships more readily display surface damage as the attached hardpoints are destroyed.


  • Players can now unlock a wide variety of rewards by leveling characters and reaching new Legacy levels, including buffs for your characters, unlocking additional Species choices for every class, and upgrades for your personal Starship.
  • Legacy Experience awarded for Warzone completion and Space Combat kills is now in line with rewards from other activities.
  • Legacy names now display immediately once the player chooses one.


  1. Soeactiblizzard says

    “Players who are away too long while in Space Combat Missions are now logged out.”

    So you can go AFK during “space combat” that long without getting shot down? Further confirmation as to how swtor’s “space combat” is so worthless that most gamers won’t be bothered with it long enough to learn this about it.

    • umm, no you misinformation spewing internet troll douche- you could leave the ship in warp AFTER the mission was over. just cause YOU don’t like something you gotta make up crap to make your obviously ill-informed choice look better?


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