Unconfirmed Oceanic First: 4/5 cleared Eternity Vault Hard Mode

Those dynamos over at Remnants have continued their progress from a full normal mode Eternity Vault clear a few days back:

Remnants ventured into Eternity Vault Hard Mode last night for the first time, which is a significant step up from the Normal Mode. After coming off the high that they experienced from being Oceanic first by dropping 5/5 bosses in Normal Mode, they have now pushed through to carry out Oceanic first kills in the Hard Mode of Eternity Vault, downing 4/5 bosses!

All that is left is “Soa – The Infernal One”, who doesn’t stand a chance with this team beating down the door!

The team: Narboon, Korbainethor, Krelliath, Klinda, Chair, Elgordomedico, Cheewy, Skandus

Here’s one of the pics (click on it for the full goodness):

Sounds like the full clear is imminent. As always, we’re keen to hear from other guilds who are doing well in either early or end content to let us know and we’ll plug your progress!

Oceanic Guild Spotlight: Remnants

If you’d like your guild spotlighted, just use our contact form to let us know.

The only requirement is that you’re an active oceanic guild. Please be patient if you don’t hear back from us immediately – we will only be spotlighting a guild every week or so.

Name of guild


Guild website


History of your guild’s name?

The guild name spawned from the ashes of Dark Dominion which dissolved when the (World of Warcraft) US-Dreadmaul server opened in April 2008. Whilst some of Dark Dominion pre-emptively transferred to Dreadmaul, some stayed on Thaurissan and the guild was broken into two. The Remnants of this fragmentation banded together, under the leadership of Discryptor, to rebuild and return to their former glory. We have since evolved from a single WoW guild to a strong, player-focused gaming community with representation across a number of titles.

What sort of guild do you intend on being?

We intend on being a multifaceted guild, but one that is part of a greater community.

What do we mean by this?

Basically put, and as mentioned before, SWTOR isn’t the first game that Remnants has been a part of. It won’t be our last, either. We are a group of like-minded people who come together to play games and enjoy each others company. We always aim high with our progression and intentions, no matter the game, and generally achieve this position.

We also have our less hardcore side, and invite any who wish to be a part of this community to come along and join us. In doing this though, you aren’t just applying to be a part of our SWTOR guild, but a part of the Remnants Gaming community.

Why did you choose to be a part of the Empire?

We have always been on the “bad guy” side. For some reason we always seem to gravitate towards it. This doesn’t mean that we will only ever have players with characters on this side of the fence, as our guild members may well create characters on the Republic’s side, but we will only actively look at maintaining the guild on the side of the Empire. It’s just the way we roll.

You have one minute to convince someone they should be in your guild – what would you say to them?

It doesn’t matter what you are looking for in a guild. You want hardcore progression? You want to cruise along and see all of the Empire’s characters in depth, taking your time with each storyline? You want a great group of people to game with? You want it? You’ll find it as a part of Remnants Gaming.

We are an adult guild, and as such the conversations can go beyond PG levels. We like a laugh as much as the next person, and as such this guild is one where you need to bring your personality along with you. In saying this, we are not interested in people who need to express the size of their epeen. We like to act as an individual team, not as a team of individuals, and as such we are not interested in having anyone who does not have the interests of this guild at heart.

What are your predictions for the first 6 months of the guild’s existence post-launch?

There is no doubt that the first 6 months of this game will see all sorts of things going on. People may not like the game, people may level quickly and get bored, people may level slowly thus perpetuating the quick levelling people’s feeling of boredom, the content of the game may not captivate those who are coming from other games.

As always, Remnants will persist through the ups and downs. We will make things work. We will be evaluating how our team is going, we will identify those who wish to progress further than just the storyline (ie. move into the raiding scene), we will accept those who are casuals, and even accept that there are those who wish to move on.

It is intangible to predict what will happen with a game that has not yet been released. But we KNOW that we will be there, we will persist, we will achieve, and we will be.