SWTOR 1.4.2 Patch Notes

SWTOR 1.4.2 Patch Notes

After a marathon 12-hour maintenance last night, SWTOR Patch 1.4.2 is live. The full patch notes for you:


1.4.2 Patch Notes


Classes and Combat

Bounty Hunter

        • Sweeping Blasters now correctly causes the player to face the ability’s target.


      • Sweeping Gunfire now correctly causes the player to face the ability’s target.

Companion Characters


      • Some companion abilities now show more descriptive failure error messages.

Flashpoints and Operations


          • The UI for lockout tabs (for groups and lockout timers) now displays correctly.


Explosive Conflict
            • Some terrain has been adjusted to prevent players from skipping some encounters in this Operation.
            • The Defected Imperial Commander no longer occasionally becomes untargetable.


        • Consumables that have an activation time are no longer consumed on a subsequent activation even when that activation is canceled.

Missions and NPCs

Class Missions

Sith Warrior
            • General Faraire: This mission no longer fails to update upon entering its phase.
                • The Ambush: Corrected an issue that could prevent players from completing this mission.



              • Implemented changes to correct issues that prevented Warzones from backfilling when a pre-made group member let the Warzone invitation time out.



              • The map and other UI elements no longer occasionally flicker on machines with SLi or Crossfire setups.


              • SLi performance is no longer degraded when opening the Galaxy Map.
              • GTN kiosks now on player ships are now properly represented on the map.

Miscellaneous Bug Fixes

          • Players who log out on another player’s ship without ever having boarded their own are now correctly evicted to the docking bay.
          • Vehicles can once again be used in the Black Sun, Old Galactic Market, The Works, and the Jedi Temple districts on Coruscant.
          • Resolved an issue that caused the game client to sometimes treat mouse clicks outside of the window as valid clicks when using virtual on-screen keyboards.
          • Performance is no longer degraded in the Walker interior on Ord Mantell when moving the camera around the character.
          • Certain visual effects no longer disappear as they pass over particular types of geometry.
          • Some misplaced art assets, seams or holes in the terrain, and locations where players could become stuck have been corrected.